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#include <iostream>
#include <fstream>
#include <vector>
#include <algorithm>
#include <cmath>
#include <iomanip>
using namespace std;
struct Point {
double x, y;
Point() {}
Point(double x, double y) : x(x), y(y) {}
};
double cross(Point A, Point B, Point C) {
return (B.x - A.x) * (C.y - A.y) - (B.y - A.y) * (C.x - A.x);
}
int main() {
ifstream in("infasuratoare.in");
ofstream out("infasuratoare.out");
int n;
in >> n;
vector<Point> pts(n);
Point ref(INT32_MAX, INT32_MAX);
int pos = 0;
for (int i = 0; i < n; ++i) {
in >> pts[i].x >> pts[i].y;
if (pts[i].x < ref.x || (pts[i].x == ref.x && pts[i].y < ref.y)) {
ref = pts[i];
pos = i;
}
}
swap(pts[pos], pts[0]);
sort(pts.begin() + 1, pts.end(), [ref](const Point& a, const Point& b) {
double cr = cross(ref, a, b);
if (cr != 0) return cr < 0;
double d1 = (ref.x - a.x) * (ref.x - a.x) + (ref.y - a.y) * (ref.y - a.y);
double d2 = (ref.x - b.x) * (ref.x - b.x) + (ref.y - b.y) * (ref.y - b.y);
return d1 < d2;
});
vector<Point> hull;
hull.push_back(pts[0]);
for (int i = 1; i < n; ++i) {
while (hull.size() >= 2 && cross(hull[hull.size() - 2], hull[hull.size() - 1], pts[i]) > 0) {
hull.pop_back();
}
hull.push_back(pts[i]);
}
out << hull.size() << "\n";
out << setprecision(12) << fixed;
for (int i = 0; i < hull.size(); ++i) {
out << hull[i].x << " " << hull[i].y << "\n";
}
return 0;
}