#include <bits/stdc++.h>
using namespace std;
#define nr 100002
class Graf
{
private:
int nr_varfuri;
int nr_arce;
public:
Graf()
{
this->nr_varfuri = 0;
this->nr_arce = 0;
}
~Graf() {}
// BFS
void BFS()
{
int sursa;
int distanta[nr];
ifstream fin("bfs.in");
ofstream fout("bfs.out");
fin>>this->nr_varfuri>>this->nr_arce>>sursa;
bool vizitat[nr_varfuri+2];
for (int i=0;i<=this->nr_varfuri;i++)
{
vizitat[i] = false;
}
for (int i=0;i<this->nr_varfuri;i++)
{
distanta[i] = -1;
}
int a,b;
vector <int> arce[nr_varfuri+1];
for (int i=0;i<this->nr_arce;i++)
{
fin>>a>>b;
arce[a].push_back(b);
}
queue<int> coada;
coada.push(sursa);
vizitat[sursa] = true;
distanta[sursa] = 0;
while (!coada.empty())
{
int nod_crt = coada.front();
coada.pop();
int size_arce = arce[nod_crt].size();
for (int i=0;i<size_arce;i++)
{
int nod_vec = arce[nod_crt][i];
if (!vizitat[nod_vec])
{
coada.push(nod_vec);
vizitat[nod_vec] = true;
distanta[nod_vec] = distanta[nod_crt] + 1;
}
}
}
for (int i=1;i<=this->nr_varfuri;i++)
fout<<distanta[i]<<' ';
fin.close();
fout.close();
}
// DFS
void DFS()
{
int nr_comp_conexe = 0;
ifstream fin("dfs.in");
ofstream fout("dfs.out");
fin>>this->nr_varfuri>>this->nr_arce;
bool vizitat[nr_varfuri+2];
for (int i=0;i<=this->nr_varfuri;i++)
{
vizitat[i] = false;
}
int a,b;
vector <int> arce[nr_varfuri+1];
for (int i=0;i<this->nr_arce;i++)
{
fin>>a>>b;
arce[a].push_back(b);
arce[b].push_back(a);
}
for (int i=1;i<=this->nr_varfuri;i++)
{
if (!vizitat[i])
{
nr_comp_conexe++;
DF(i,arce,vizitat);
}
}
fout<<nr_comp_conexe;
fin.close();
fout.close();
}
void DF(int i,vector<int> arce[],bool vizitat[])
{
vizitat[i] = true;
int size_arce = arce[i].size();
for (int j=0;j<size_arce;j++)
{
int nod_vec = arce[i][j];
if (!vizitat[nod_vec])
DF(nod_vec,arce,vizitat);
}
}
// Biconex
void Biconex()
{
vector <vector <int>> Comp; // Variabila in care stochez componentele biconexe
stack <pair <int,int>> Stiva;
ifstream fin("biconex.in");
ofstream fout("biconex.out");
fin>>this->nr_varfuri>>this->nr_arce;
int a,b;
vector <int> arce[nr_varfuri+1];
int dfn[nr_varfuri+1],low[nr_varfuri+1];
for (int i=1;i<=nr_varfuri;i++)
{
dfn[i] = -1; // Nivel
low[i] = -1; // Nivel minim
}
for (int i=0;i<this->nr_arce;i++)
{
fin>>a>>b;
arce[a].push_back(b); // Graf neorientat
arce[b].push_back(a);
}
DF2(1,0,0,arce,dfn,low,Stiva,Comp);
int size_comp = Comp.size();
fout<<size_comp<<"\n";
for (int i=0;i<size_comp;i++)
{
sort(Comp[i].begin(),Comp[i].end()); // Sort + Erase sunt utilizate fiindca la punerea in Comp, au fost puse
Comp[i].erase(unique(Comp[i].begin(),Comp[i].end()), Comp[i].end()); // extremitatiile muchiilor utilizate,astfel creeandu-se duplicate
int size_comp_i = Comp[i].size();
for (int j=0;j<size_comp_i;j++)
fout<<Comp[i][j]<<' ';
fout<<"\n";
}
fin.close();
fout.close();
}
void DF2(int n,int fn,int number,vector<int> arce[],int dfn[],int low[],stack<pair<int,int>> &Stiva,vector <vector <int>> &Comp)
{
dfn[n] = low[n] = number;
int size_vec = arce[n].size();
for (int i=0;i<size_vec;i++)
{
int vec_crt = arce[n][i];
if (vec_crt == fn) continue; // Doresc sa ma duc doar in fii lui n, nu inapoi in tatal sau
if (dfn[vec_crt] == -1)
{
Stiva.push(make_pair(n,vec_crt)); // Pun muchia pe stiva
DF2(vec_crt,n,number+1,arce,dfn,low,Stiva,Comp); // Parcurg mai departe in adancime
low[n] = min(low[n],low[vec_crt]);
if (low[vec_crt] >= dfn[n])
Add_Comp(n,vec_crt,Stiva,Comp); // Am gasit un nod de articulatie => Introducem componenta biconexa si
// scoatem de pe stiva muchiile care fac parte din ea
}
else low[n] = min(low[n],dfn[vec_crt]);
}
}
void Add_Comp(const int x,const int y,stack<pair<int,int>> &Stiva,vector <vector <int>> &Comp)
{
vector<int> Comp_bcnx;
int nx,ny;
do
{
nx = Stiva.top().first;
ny = Stiva.top().second;
Stiva.pop();
Comp_bcnx.push_back(nx);
Comp_bcnx.push_back(ny);
}while(nx != x || ny != y); // Scoatem inclusiv muchia X Y
Comp.push_back(Comp_bcnx);
}
// Comp Tare Conexe
void TareConexe()
{
ifstream fin("ctc.in");
ofstream fout("ctc.out");
fin>>this->nr_varfuri>>this->nr_arce;
bool vizitat[nr_varfuri+2];
vector <int> Comp[nr_varfuri+2];
stack <int> L; // Stochez nodurile in ordinea in care au fost parcurse in DFS-ul original
int nr_comp = 0; // Nr. comp tari conexe
for (int i=0;i<=nr_varfuri;i++)
{
vizitat[i] = false;
}
vector <int> arce[nr_varfuri+1];
vector <int> arce_transpuse[nr_varfuri+1];
int a,b;
for (int i=0;i<this->nr_arce;i++)
{
fin>>a>>b;
arce[a].push_back(b);
arce_transpuse[b].push_back(a);
}
for (int i=1;i<=nr_varfuri;i++)
{
Vizita(i,vizitat,arce,L);
}
while (!L.empty()) // Iau nodurile in ordinea parcurgerii DFS
{
int nr_crt = L.top();
if (vizitat[nr_crt])
{
nr_comp++;
Asignare(nr_crt,L,vizitat,arce_transpuse,nr_comp,Comp); // Colorezi toti vecinii sai la fel
}
L.pop();
}
fout<<nr_comp<<"\n";
for (int i=1;i<=nr_comp;i++)
{
//sort(Comp[i].begin(),Comp[i].end());
int size_comp = Comp[i].size();
for (int j=0;j<size_comp;j++)
fout<<Comp[i][j]<<' ';
fout<<"\n";
}
fin.close();
fout.close();
}
void Vizita(int n,bool vizitat[],vector <int> arce[],stack <int> &L) // DFS-ul grafului ( Vizitat false -> true )
{
if (!vizitat[n])
{
vizitat[n] = true;
int size_n = arce[n].size();
for (int i=0;i<size_n;i++)
{
Vizita(arce[n][i],vizitat,arce,L);
}
L.push(n);
}
}
void Asignare(int n,stack <int> &L,bool vizitat[],vector <int> arce_transpuse[],int &nr_comp,vector<int> Comp[]) // DFS-ul grafului transpus ( Vizitat true -> false )
{
vizitat[n] = false;
Comp[nr_comp].push_back(n);
int size_n = arce_transpuse[n].size();
for (int i=0;i<size_n;i++)
{
int nod_vcn = arce_transpuse[n][i];
if (vizitat[nod_vcn])
{
Asignare(nod_vcn,L,vizitat,arce_transpuse,nr_comp,Comp);
}
}
}
};
int main()
{
Graf x;
x.TareConexe();
return 0;
}