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// By Stefan Radu
#include <algorithm>
#include <fstream>
#include <iomanip>
#include <cassert>
#include <vector>
#include <string>
#include <cctype>
#include <queue>
#include <deque>
#include <cmath>
#include <map>
#include <set>
using namespace std;
#define sz(x) (int)(x).size ()
typedef pair < int, int > pii;
typedef long long ll;
typedef long double ld;
typedef unsigned int ui;
typedef unsigned long long ull;
ifstream cin ("infasuratoare.in");
ofstream cout ("infasuratoare.out");
struct Point {
ld x, y;
bool operator < (Point other) {
if (this -> y == other.y) {
return this -> x < other.x;
}
return this -> y < other.y;
}
};
int Det (Point a, Point b, Point c) {
ld d = a.x * b.y + b.x * c.y + c.x * a.y - a.y * b.x - b.y * c.x - c.y * a.x;
if (d < 0) return -1;
else if (d > 1) return 1;
return 0;
}
ld Dist (Point a, Point b) {
return (a.x - b.x) * (a.x - b.x) + (a.y - b.y) * (a.y - b.y);
}
int main () {
int n;
cin >> n;
vector < Point > points (n);
for (int i = 0; i < n; ++ i) {
cin >> points[i].x >> points[i].y;
if (points[i] < points[0]) {
swap (points[i], points[0]);
}
}
sort (points.begin () + 1, points.end (), [&] (Point a, Point b) {
int det = Det (points[0], a, b);
if (det == 0) {
return Dist (points[0], a) < Dist (points[0], b);
}
return det == 1;
});
vector < int > stk (n);
stk[0] = 0;
stk[1] = 1;
int ind = 1;
for (int i = 2; i < n; ++ i) {
while (ind >= 1 and Det (points[stk[ind - 1]], points[stk[ind]], points[i]) <= 0) {
-- ind;
}
stk[++ ind] = i;
}
cout << ind + 1 << '\n';
for (int i = 0; i < ind; ++ i) {
cout << fixed << setprecision (12) << points[stk[i]].x << ' ' << points[stk[i]].y << '\n';
}
}