Cod sursa(job #1708125)

Utilizator champsteauaTrocan Gabriel champsteaua Data 26 mai 2016 17:43:20
Problema Sortare prin comparare Scor 0
Compilator cpp Status done
Runda Arhiva educationala Marime 6.08 kb

#include<iostream>
#include<string.h>
#include<fstream>

#include "complex.H"
#include "Numar.h"
using namespace std;

ifstream f("algsort.in");
ofstream g("algsort.out");




//const int MAX=100;

template<class Type> class Object
{
	Type value;
	int priority;


public:

	Object(){
	};
	template<class Ttype> Object(Ttype value1,int priority1)
	{
		value=value1;
		priority=priority1;
	}
	template<class Ttype> void SetValue(Ttype value1)
	{
		value = value1;
	}
	Type GetValue()
	{
		return value;
	}
	 void SetPriority(int priority1)
	{
		priority = priority1;
	}
	int GetPriority()
	{
		return priority;
	}
	Object* operator = (Object *nod)
	{
		this->value = nod->GetValue();
		this->priority = nod->GetPriority();

		return this;
	}
void operator == (Object temp1)
	{
	    Object temp;
	    temp = *this;
			*this = temp1;
			temp1 = temp;
	}


	bool operator > (Object obj)
	{
		if(this->GetPriority() > obj.GetPriority())
			return true;

		return false;
	}

	bool operator < (Object obj)
	{
		if(this->GetPriority() < obj.GetPriority())
			return true;

		return false;
	}

int  operator > (string str2)
	{
		if(strcmp(this->GetValue(),str2) > 0 )
			return 1;

		return -1;
	}

int  operator < (string str2)
	{
		if(strcmp(this->GetValue(),str2) <= 0 )
			return 1;

		return -1;
	}



	bool operator <= (Object obj)
	{
		if(this->GetPriority() <= obj.GetPriority())
			return true;

		return false;
	}


};


template <class Type> class Heap
{
	Object<Type> a[100000];


public :

	Object<Type> GetValue(int index)
	{
		return a[index];
	}

	void SetIndex(Object<Type> obj ,int index)
	{
		a[index] = obj;
	}



	int CompareTo(int i ,int j)
	{
		int rez =0;
        Object<Type> firstEle= a[i];
        Object<Type> lastEle= a[j];



			if (firstEle.GetValue() > lastEle.GetValue())
				rez = 1;
			else
			{
				if (firstEle.GetValue() < lastEle.GetValue())
					rez = -1;
			}


		return rez;
	}


	void max_heapify(int i, int n)
	{
		int j;
		Object<Type> temp;

		temp = a[i];
		j = 2*i;
		while (j <= n)
		{
			if (j < n && a[j+1] > a[j])
				j = j+1;
			if (temp > a[j])
				break;
			else if (temp <= a[j])
			{
				a[j/2] = a[j];
				j = 2*j;
			}
		}
		a[j/2] = temp;
		return;
	}
	void heapsort( int n)
	{
		Object<Type> temp;
		for (int i = n; i >= 2; i--)
		{
			temp = a[i];
			a[i] = a[1];
			a[1] = temp;
			this->max_heapify(1, i - 1);
		}
	}


	void build_maxheap( int n)
	{
		int i;
		for(i = n/2; i >= 1; i--)
		{
			max_heapify(i, n);
		}
	}

	void heap_extract_min(int n)
    {
        if (n<1)
        g<<"ERROR UNDERFLOW";

      cout<<"Value: "<<a[1].GetValue()<<" Prior: "<<a[1].GetPriority()<<endl;
            a[1]= a[n];
        n--;
        max_heapify(1,n);

}
void heap_extracting(int index,int n)
    {
        if (n<1)
        g<<"ERROR: UNDERFLOW";
      cout<<"Value: "<<a[index].GetValue()<<" Prior: "<<a[index].GetPriority()<<endl;
            a[index]= a[n];
        n--;
        max_heapify(1,n);

}



};


int main()
{
	int val;
	int p;
	Object<int> d[100];

	Heap<int> h;
	int length;

        //!Code for InfoArena ALGSORT;


	f>>length;

	for (int  i = 1; i <= length; i++)
	{
		//cout<<"Enter Value: ";
		f>>val;
		p=val;
		d[i] = new Object<int>(val,p);
		h.SetIndex(d[i],i);
	}
	h.build_maxheap(length);
	h.heapsort(length);

	for (int  i = 1; i <= length; i++)
        g<<h.GetValue(i).GetValue()<<" ";
  return 0;



         //!InfoArena Code done up here instead of the For below

    cout<<"Enter no of elements of array";
	cin>>length;

	for (int  i = 1; i <= length; i++)
	{
		cout<<"Enter Value: ";
		cin>>val;
		cout<<"Enter Priority: ";
		cin>>p;
		d[i] = new Object<int>(val,p);
		h.SetIndex(d[i],i);
	}
	h.build_maxheap(length);
	h.heapsort(length);


	//cout<<"Compare: ";
	//cout<<h.CompareTo(1,2);
	char op;
	do
	{
		int ch;

		cout<<"----------Menu-------------\n\n";
		cout<<"\t Press 1 to Insert a new node"<<endl;
        cout<<"\t Press 2 for Extracting the first element in Queue"<<endl;
        cout<<"\t Press 3 to see the Priority Queue"<<endl;
        cout<<"\t Press 4 to compare 2 indexes"<<endl;
        cout<<"\t Press 5 to Order by Value"<<endl;

		cout<<"\n\n\tEnter your Choice<1,2,3,4,5> ";
		cout<<endl;
		cin>>ch;
		switch(ch)
		{
		case 1 :{  length++;
			cout<<"Enter Value: ";

			cin>>val;
			cout<<"Enter Priority (KEY): ";
			cin>>p;

			d[length] = new Object<int>(val,p);
			h.SetIndex(d[length],length);
			h.build_maxheap(length);
			h.heapsort(length);

			cout<<endl;
			break;
				}

				  case 2 : {  cout<<"\n PRIORITY QUEUE \n";

				     h.heap_extract_min(length);
                    length--;
				h.build_maxheap(length);
			h.heapsort(length);
				break;
				}

		case 3:{
			for(int i=1;i<=length;i++){
				Object<int> temp = h.GetValue(i);
				cout<<temp.GetValue()<<" "<<temp.GetPriority();
				cout<<endl;
			}
			cout<<endl;
			break;
			   }


			     case 4:
            { int index1,index2;
                cout<<"Compare: index1: ";
                cin>>index1;
                cout<<"index2: ";
                cin>>index2;
                cout<<h.CompareTo(index1,index2);
                cout<<endl;
                    break;
            }

       case 5:
            { int index,indes;
            cout<<"Value order : "<<endl;

                    Object<int> temp;
                 while(length>0){

            indes=1;
            for(int i=2;i<=length;i++){
                if(h.CompareTo(indes,i)>0){
                    indes=i;
                } }
                index=indes;

                h.heap_extracting(index,length);

             length--;
				h.build_maxheap(length);
			h.heapsort(length);

                  }
                  cout<<endl;
                  break;
            }



}
		cout<<"\n\nDo You Want to Continue <Y/N> ?";
		cout<<endl;
		cin>>op;
	}
	while(op=='Y' || op=='y');

	return 0;

}