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#include <iostream>
#include <fstream>
#include <vector>
#include <algorithm>
#include <stack>
#include <iomanip>
#define x first
#define y second
using namespace std;
typedef pair<double, double> point;
vector<point> pts;
int n;
class my_stack : public stack<int> {
public:
int top_second() {
int x = top();
pop();
int result = top();
push(x);
return result;
}
} hull;
double cross_product(const point &O, const point &A, const point &B) {
return (A.x - O.x) * (B.y - O.y) - (A.y - O.y) * (B.x - O.x);
}
int main()
{
#ifdef LOCAL
freopen("input", "r", stdin);
#else
ifstream cin("infasuratoare.in");
ofstream cout("infasuratoare.out");
#endif // LOCAL
cin >> n;
for (int i = 0; i < n; ++i) {
double x, y;
cin >> x >> y;
pts.push_back({x, y});
}
iter_swap(pts.begin(), min_element(pts.begin(), pts.end()));
sort(pts.begin() + 1, pts.end(), [&O = pts[0]](const point &A, const point &B) {
return cross_product(O, A, B) < 0;
});
hull.push(0);
hull.push(1);
for (int i = 2; i < n; ++i) {
while (hull.size() >= 2 && cross_product(pts[hull.top_second()], pts[hull.top()], pts[i]) > 0) {
hull.pop();
}
hull.push(i);
}
cout << hull.size() << '\n' << setprecision(6) << fixed;
while (!hull.empty()) {
cout << pts[hull.top()].x << ' ' << pts[hull.top()].y << '\n';
hull.pop();
}
return 0;
}