#include<fstream>
#include<algorithm>
#include<vector>
using namespace std;
#define NMAX 16005
#define LMAX 30000005
ifstream fin("zoo.in");
ofstream fout("zoo.out");
struct punct
{
int x,y;
} a[NMAX],A1,A2;
vector <punct> A[NMAX<<2];
int n,m;
char *p,str[LMAX];
void read();
int cb(vector <punct> &vec, punct A, char ch);
bool cmpx(punct A, punct B)
{
return A.x<=B.x;
}
bool cmpy(punct A, punct B)
{
return A.y<=B.y;
}
void interclas(vector <punct> &vec, vector <punct> &vec1, vector <punct> &vec2)
{
vector <punct>::iterator it1,it2;
for (it1=vec1.begin(),it2=vec2.begin();it1!=vec1.end() && it2!=vec2.end();)
if (cmpy(*it1,*it2))
vec.push_back(*it1), ++it1;
else
vec.push_back(*it2), ++it2;
for (;it1!=vec1.end();++it1)
vec.push_back(*it1);
for (;it2!=vec2.end();++it2)
vec.push_back(*it2);
}
void proc(int nod, int st, int dr)
{
if (st==dr)
{
A[nod].push_back(a[st]);
return ;
}
int mij=(st+dr)>>1;
proc(nod<<1,st,mij);
proc(1+(nod<<1),mij+1,dr);
interclas(A[nod],A[nod<<1],A[1+(nod<<1)]);
}
int query(int nod, int st, int dr, punct unu, punct doi)
{
if (cmpx(unu,a[st]) && cmpx(a[dr],doi) || st==dr)
{
int p1=cb(A[nod],unu,'<'),p2=cb(A[nod],doi,'>');
return p2-p1+1;
}
int mij=(st+dr)>>1,q1=0,q2=0;
if (cmpx(unu,a[mij]))
q1=query(nod<<1,st,mij,unu,doi);
if (cmpx(a[mij+1],doi))
q2=query(1+(nod<<1),mij+1,dr,unu,doi);
return q1+q2;
}
int cb(vector <punct> &vec, punct A, char ch)
{
int st=1,dr=vec.size(),mij;
if (ch=='<')
{
while (st<=dr)
{
mij=(st+dr)>>1;
if (cmpy(A,vec[mij-1]))
dr=mij-1;
else
st=mij+1;
}
return st;
}
else
{
while (st<=dr)
{
mij=(st+dr)>>1;
if (cmpy(vec[mij-1],A))
st=mij+1;
else
dr=mij-1;
}
return dr;
}
}
void read(int &x)
{
int sgn=1;
while ( !('0'<=*p && *p<='9') && *p!='-' ) ++p;
if (*p=='-') sgn=-1, ++p;
for (x=0;'0'<=*p && *p<='9';++p)
x=x*10+*p-'0';
x*=sgn;
}
int main()
{
fin.read(str,LMAX);
p=str;
read(n);
for (int i=1;i<=n;++i)
{
read(a[i].x);
read(a[i].y);
}
sort(a+1,a+n+1,cmpx);
proc(1,1,n);
read(m);
for (int i=1;i<=m;++i)
{
read(A1.x); read(A1.y);
read(A2.x); read(A2.y);
fout<<query(1,1,n,A1,A2)<<"\n";
}
return 0;
}