# include <fstream>
# include <cstdio>
# include <iostream>
# include <vector>
# include <algorithm>
using namespace std;
struct nod{
int v, c;
nod(){}
nod(int V, int C){
v=V;c=C;}
friend bool operator < (const nod &a, const nod &b){
return a.c>b.c;
}
};
struct quer{
int a, b, i;
quer(){}
quer(int A, int B, int I){
a=A;b=B;i=I;}
};
int a[303][303], t[100000], q, gata, vq[20003], n, qq;
int di[4]={0, 0, 1, -1}, dj[4]={-1, 1, 0, 0};
vector<nod> V;
quer Q[20003];
int inline NOD (int x, int y)
{
return (x-1)*n+y;
}
void read ()
{
ifstream fin ("matrice2.in");
fin>>n>>q;
for (int i=1;i<=n;i++)
for (int j=1;j<=n;j++)
fin>>a[i][j];
int x1, x2, y1, y2;
int A, B;
for (int i=1;i<=q;i++)
{
fin>>x1>>y1>>x2>>y2;
A=NOD(x1, y1);
B=NOD(x2, y2);
Q[i]=quer(A, B, i);
}
qq=q;
}
int inline scoate_i(int N)
{
if (N%n==0)return N/n;
return N/n+1;
}
int inline scoate_j(int N, int i)
{
return N-(i-1)*n;
}
int in_m (int i, int j)
{
if (i && j && i<=n && j<=n)return 1;
return 0;
}
int rad (int k)
{
int y=k, i;
while (t[k])k=t[k];
while (t[y])
{
i=y;
y=t[y];
t[i]=k;
}
return k;
}
void vezi_ce_poti(int c)
{
int r1, r2;
for (int i=1;i<=q;i++)
{
// cout<<Q[i].i<<" ";
r1=rad(Q[i].a);
r2=rad(Q[i].b);
if (r1==r2)
{
// cout<<"i="<<Q[i].i<<"a="<<Q[i].a<<"b="<<Q[i].b<<" c="<<c<<endl;
vq[Q[i].i]=c;
Q[i]=Q[q];
q--;
}
else
++i;
if(q==0)
gata=1, cout<<"gata";
// for(II=Q.begin();II<Q.end();++II)
// cout<<II->i<<" ";
// cout<<endl;
}
// cout<<endl;
}
void solve ()
{
int i, j, ii, jj, r1, r2;
for (int i=1;i<=n;i++)
for (int j=1;j<=n;j++)
V.push_back(nod(NOD(i,j),a[i][j]));
sort(V.begin(), V.end());
for (vector<nod>::iterator I=V.begin();I<V.end() && !gata;++I)
{
i=scoate_i(I->v);
j=scoate_j(I->v, i);
for (int k=0;k<4;++k)
{
ii=i+di[k];
jj=j+dj[k];
if (in_m(ii, jj) && a[ii][jj]>=a[i][j])
{
r1=rad(I->v);
r2=rad(NOD(ii, jj));
if (r1!=r2)
t[r1]=r2;
}
}
if ((I+1)->c!=I->c)
vezi_ce_poti(I->c);
}
}
void write ()
{
freopen("matrice2.out", "w", stdout);
for(int i=1;i<=qq;++i)
printf("%d\n", vq[i]);
}
int main ()
{
read ();
solve ();
write ();
return 0;
}