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#include <fstream>
#include <algorithm>
#include <cmath>
using namespace std;
const int NMAX = 1501;
ifstream fin("triang.in");
ofstream fout("triang.out");
struct pct
{
double x, y;
} p[NMAX];
int n;
long long sol;
bool cmp(const pct& a, const pct& b)
{
if (a.x == b.x) return a.y < b.y;
return a.x < b.x;
}
void rotunjire(pct& a)
{
a.x = (int)(a.x * 1000.0) / 1000.0;
a.y = (int)(a.y * 1000.0) / 1000.0;
}
double dis(const pct& a, const pct& b)
{
return sqrt((a.x - b.x) * (a.x - b.x) + (a.y - b.y) * (a.y - b.y));
}
bool cb(const pct& a)
{
int st = 1, dr = n, mij;
while (st <= dr)
{
int mij = (st + dr) / 2;
if(p[mij].x == a.x)
if(p[mij].y == a.y)
return 1;
else if(p[mij].y < a.y)
st = mij + 1;
else
dr = mij - 1;
else if(p[mij].x < a.x)
st = mij + 1;
else
dr = mij - 1;
}
return 0;
}
int main()
{
pct crt, crt2;
fin >> n;
for(int i = 1; i <= n; ++i)
{
fin >> p[i].x >> p[i].y;
rotunjire(p[i]);
}
sort (p + 1, p + n + 1, cmp);
for(int i = 1; i < n; ++i)
for(int j = i + 1; j <= n; ++j)
{
crt = {(p[i].x + p[j].x) / 2, (p[i].y + p[j].y) / 2}, crt2 = crt;
double l = dis(p[i], p[j]), dx = (p[j].y - p[i].y) / l, dy = (p[i].x - p[j].x) / l, coef = (sqrt(3) / 2) * l;
crt.x += dx * coef, crt.y += dy * coef;
crt2.x -= dx * coef, crt2.y -= dy * coef;
rotunjire(crt), rotunjire(crt2);
if(cb(crt)) ++sol;
if(cb(crt2)) ++sol;
}
fout << sol / 3;
return 0;
}