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#include <bits/stdc++.h>
#ifdef LOCAL
#define in cin
#define out cout
#endif
using namespace std;
#ifndef LOCAL
ifstream in("biconex.in");
ofstream out("biconex.out");
#endif
const int nmax = 1e5 + 5;
vector<int> adj[nmax];
int depth[nmax];
int low[nmax];
stack<int> s;
vector<vector<int>> comps;
void dfs(int nod = 1, int p = 0, int d = 1)
{
s.push(nod);
int fii = 0;
bool isart = 0;
low[nod] = depth[nod] = d;
for (auto i : adj[nod])
{
if (i == p)
{
// tatal
continue;
}
else if (depth[i] != 0 && depth[i] < depth[nod])
{
// muchie de intoarcere
low[nod] = min(low[nod], depth[i]);
continue;
}
else if (depth[i] == 0)
{
// nod nevizitat/muchie normala
fii++;
dfs(i, nod, d + 1);
low[nod] = min(low[nod], low[i]);
if (low[i] >= depth[nod]) // daca fii din subarbore nu pot ajunge mai sus de nod
{
// este punct de articulatie
isart = 1;
// se goleste stack-ul pana la i inclusiv
vector<int> tmp;
while (!s.empty() && s.top() != i)
{
tmp.push_back(s.top());
s.pop();
}
tmp.push_back(s.top());
s.pop();
tmp.push_back(nod);
comps.push_back(tmp);
}
}
}
}
int main()
{
int n, m;
in >> n >> m;
for (int i = 0; i < m; i++)
{
int a, b;
in >> a >> b;
adj[a].push_back(b);
adj[b].push_back(a);
}
dfs();
out << comps.size() << '\n';
for (auto i : comps)
{
for (int j : i)
{
out << j << ' ';
}
out << '\n';
}
}