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#include <iostream>
#include <cstdio>
#include <fstream>
#include <algorithm>
using namespace std;
int n,W,suf,i,j,k,VMAX,x,y,z,t;
pair<int,int> obj[5002],sufpart[5002];
class InParser {
private:
FILE *fin;
char *buff;
int sp;
char read_ch() {
++sp;
if (sp == 4096) {
sp = 0;
fread(buff, 1, 4096, fin);
}
return buff[sp];
}
public:
InParser(const char* nume) {
fin = fopen(nume, "r");
buff = new char[4096]();
sp = 4095;
}
InParser& operator >> (int &n) {
char c;
while (!isdigit(c = read_ch()) && c != '-');
int sgn = 1;
if (c == '-') {
n = 0;
sgn = -1;
} else {
n = c - '0';
}
while (isdigit(c = read_ch())) {
n = 10 * n + c - '0';
}
n *= sgn;
return *this;
}
InParser& operator >> (long long &n) {
char c;
n = 0;
while (!isdigit(c = read_ch()) && c != '-');
long long sgn = 1;
if (c == '-') {
n = 0;
sgn = -1;
} else {
n = c - '0';
}
while (isdigit(c = read_ch())) {
n = 10 * n + c - '0';
}
n *= sgn;
return *this;
}
};
int greedsuf(int poz,int wmax)
{
int rez=0;
while(poz<n&&obj[poz].first<wmax)rez+=obj[poz].second,wmax-=obj[poz++].first;
if(poz==n)return rez;
return rez+obj[poz].second*wmax/obj[poz].first;
}
void bkt(int poz,int vtot,int rem)
{
if(poz==n)
{
VMAX=max(VMAX,vtot);
return;
}
//cerr<<poz<<endl;
if(rem-obj[poz].first>=0&&vtot+obj[poz].second+greedsuf(poz+1,rem-obj[poz].first)>VMAX)
bkt(poz+1,vtot+obj[poz].second,rem-obj[poz].first);
if(vtot+greedsuf(poz+1,rem)>VMAX)
bkt(poz+1,vtot,rem);
}
bool comp(const pair<int,int>&a,const pair<int,int>&b){return a.second*b.first>=b.second*a.first;}
int main()
{
//ios::sync_with_stdio(false);
//cin.tie(nullptr);
//freopen("rucsac.in","r",stdin);
//freopen("rucsac.out","w",stdout);
InParser fin("rucsac.in");
//ifstream fin("rucsac.in");
ofstream fout("rucsac.out");
fin>>n>>W;
for(i=0;i<n;i++)fin>>obj[i].first>>obj[i].second;
sort(obj,obj+n,comp);
obj[n].first=1;
for(i=n-1;i>=0;i--)sufpart[i]=make_pair(sufpart[i+1].first+obj[i].first,sufpart[i+1].second+obj[i].second);
x=VMAX=0;
for(i=0;i<n;i++)
{
x+=obj[i].first;
if(x<=W)VMAX+=obj[i].second;
else break;
}
bkt(0,0,W);
fout<<VMAX;
return 0;
}