Pagini recente » Cod sursa (job #2734010) | Cod sursa (job #2207372) | Cod sursa (job #3235751) | Cod sursa (job #1441507) | Cod sursa (job #2889352)
/*
__
/\ \
_ __ ___ ___\ \ \/'\ ___ __ ___ ___ __
/\`'__\/ __`\ /'___\ \ , < / __`\ /'__`\ /' _ `\ /' _ `\ /'__`\
\ \ \//\ \L\ \/\ \__/\ \ \\`\ /\ \L\ \/\ \L\.\_/\ \/\ \/\ \/\ \/\ \L\.\_
\ \_\\ \____/\ \____\\ \_\ \_\ \____/\ \__/.\_\ \_\ \_\ \_\ \_\ \__/.\_\
\/_/ \/___/ \/____/ \/_/\/_/\/___/ \/__/\/_/\/_/\/_/\/_/\/_/\/__/\/_/
*/
#ifndef __AHA__HEADER
#define __AHA__HEADER
#include <bits/stdc++.h>
using namespace std;
#define g0 get<0>
#define g1 get<1>
#define g2 get<2>
#define ft first
#define sd second
#define sz(x) (i6) x.size()
#define psb(x) push_back(x)
#define ppb() pop_back()
#define bg(x) x.begin()
#define ed(x) x.end()
#define col(x) x.begin(), x.end()
#define srt(x) sort(x.begin(), x.end())
#define pq priority_queue
#define fn function
#ifdef LOCAL
#define git stauDBG_MACRO_NO_WARNING
#include <dbg.h>
#else
#define dbg(...)
#endif
#define endl '\n'
template <typename T>
using vec = vector<T>;
template <typename T>
using deq = deque<T>;
template <typename K, typename V>
using hmap = unordered_map<K, V>;
using str = string;
using vb = vec<bool>;
using byte = int8_t;
using i3 = int32_t;
using i6 = int64_t;
using i64 = int;
using u3 = uint32_t;
using u6 = uint64_t;
using d6 = long double;
using p3 = pair<i3, i3>;
using vi3 = vec<i3>;
using vp3 = vec<p3>;
using p6 = pair<i6, i6>;
using vi6 = vec<i6>;
using vd6 = vec<d6>;
using vp6 = vec<p6>;
using vv = vec<vi6>;
using dp6 = deq<p6>;
using di6 = deq<i6>;
using mi6 = map<i6, i6>;
using mp6 = map<p6, i6>;
using si6 = set<i6>;
using hi6 = hmap<i6, i6>;
using bs = bitset<64>;
using graph = vv;
using matrix = vv;
const d6 EPS = 1 / 1000000.0;
const i6 ZERO = 0;
const i6 _0 = ZERO;
const i6 ONE = 1;
const i6 _1 = ONE;
const i6 INF = INT64_MAX / 4;
const i6 NINF = -INF;
namespace std {
template <typename T1, typename T2>
struct hash<pair<T1, T2>> {
std::size_t operator()(const pair<T1, T2>& pair) const noexcept {
return hash<T1>()(pair.first) ^ hash<T2>()(pair.second);
}
};
} // namespace std
template <typename T1, typename T2>
istream& operator>>(istream& stream, pair<T1, T2>& p) {
stream >> p.ft;
stream >> p.sd;
return stream;
}
template <typename T1, typename T2>
ostream& operator<<(ostream& stream, const pair<T1, T2>& p) {
return stream << p.ft << " " << p.sd;
}
template <typename T>
istream& operator>>(istream& stream, vec<T>& v) {
if (v.empty()) {
u6 len;
stream >> len;
v.assign(len, T());
}
for (auto i = 0; i < sz(v); i++) {
stream >> v[i];
}
return stream;
}
template <typename T>
ostream& operator<<(ostream& stream, const vec<T>& v) {
if (!v.empty()) {
stream << v[0];
}
for (auto i = 1; i < sz(v); i++) {
stream << " " << v[i];
}
return stream;
}
template <typename T>
istream& operator>>(istream& stream, deq<T>& v) {
if (v.empty()) {
u6 len;
stream >> len;
v.assign(len, T());
}
for (auto i = 0; i < sz(v); i++) {
stream >> v[i];
}
return stream;
}
template <typename T>
ostream& operator<<(ostream& stream, const deq<T>& v) {
if (!v.empty()) {
stream << v[0];
}
for (auto i = 1; i < sz(v); i++) {
stream << " " << v[i];
}
return stream;
}
#endif
class fentree {
private:
int f[3501][3501];
i64 l = 3500;
i64 col = 3500;
inline i64 lsbl(i64 x) { return (x & (-x)); }
public:
void update(i64 i, i64 j, i64 val) {
i64 b = j;
while (i <= l) {
j = b;
while (j <= col) {
f[i][j] = max(f[i][j], val);
j += lsbl(j);
}
i += lsbl(i);
}
}
i64 query(i64 i, i64 j) {
i64 b = j;
i64 res = 0;
while (i > 0) {
j = b;
while (j > 0) {
res = max(res, f[i][j]);
j -= lsbl(j);
}
i -= lsbl(i);
}
return res;
}
void reset() {
for (i64 i = 0; i <= l; i++) {
for (i64 j = 0; j <= col; j++) {
f[i][j] = 0;
}
}
}
};
fentree f;
struct box {
int x, y, z;
bool operator<(const box b) const { return x < b.x; }
};
int main() {
// ios::sync_with_stdio(0);
// #ifdef LOCAL
ifstream cin{"cutii.in"};
ofstream cout{"cutii.out"};
//#endif
i64 n, t;
cin >> n >> t;
vector<box> v(n);
for (i64 tt = 0; tt < t; tt++) {
for (i64 i = 0; i < n; i++) {
i64 x, y, z;
cin >> x >> y >> z;
v[i] = {x, y, z};
}
srt(v);
i64 res = 0;
for (i64 i = 0; i < n; i++) {
i64 crt = 1 + f.query(v[i].y, v[i].z);
res = max(res, crt);
f.update(v[i].y, v[i].z, crt);
}
cout << res << endl;
f.reset();
}
return 0;
}