#include <bits/stdc++.h>
using namespace std;
const int INF = 1e9; // greater than sum(e.k), INF * sum(sup) should fit
struct NetworkSimplex {
struct Edge { int a, b, c, k, f = 0; };
int n;
vector<int> pei, depth, dual;
vector<Edge> E;
vector<set<int>> tree;
NetworkSimplex(int n) :
n(n), pei(n + 1, -1), depth(n + 1, 0),
dual(n + 1, 0), tree(n + 1) {}
int AddEdge(int a, int b, int c, int k) {
E.push_back({a, b, c, k});
E.push_back({b, a, 0, -k});
return E.size() - 2;
}
void dfs(int node) {
for (auto ei : tree[node]) {
if (ei == pei[node]) continue;
int vec = E[ei].b;
dual[vec] = dual[node] + E[ei].k;
pei[vec] = (ei ^ 1);
depth[vec] = 1 + depth[node];
dfs(vec);
}
}
template<typename CB>
void walk(int ei, CB&& cb) {
cb(ei);
int a = E[ei].a, b = E[ei].b;
while (a != b) {
if (depth[a] > depth[b])
cb(pei[a]^1), a = E[pei[a]].b;
else
cb(pei[b]), b = E[pei[b]].b;
}
}
long long Compute() {
for (int i = 0; i < n; ++i) {
int ei = AddEdge(n, i, 0, 0);
tree[n].insert(ei);
tree[i].insert(ei^1);
}
long long answer = 0;
int flow, cost, ein, eout, ptr = 0;
const int B = 3 * n;
for (int z = 0; z <= E.size() / B + 1; ++z) {
// Initialize tree tables.
dfs(n);
// Find negative cycle (round-robin).
pair<int, int> pin = {0, -1};
for (int t = 0; t < B; ++t, (++ptr) %= E.size()) {
auto& e = E[ptr];
if (e.f < e.c)
pin = min(pin, make_pair(
dual[e.a] + e.k - dual[e.b], ptr));
}
tie(cost, ein) = pin;
if (cost == 0) continue;
// Pivot around ein.
pair<int, int> pout = {E[ein].c - E[ein].f, ein};
walk(ein, [&](int ei) {
pout = min(pout, make_pair(E[ei].c - E[ei].f, ei));
});
tie(flow, eout) = pout;
walk(ein, [&](int ei) {
E[ei].f += flow, E[ei^1].f -= flow;
});
tree[E[ein].a].insert(ein);
tree[E[ein].b].insert(ein^1);
tree[E[eout].a].erase(eout);
tree[E[eout].b].erase(eout^1);
// Update answer.
answer += 1LL * flow * cost;
z = 0;
}
return answer;
}
};
int main() {
ifstream cin("fmcm.in");
ofstream cout("fmcm.out");
int n, m, s, t; cin >> n >> m >> s >> t;
NetworkSimplex NS(n);
for (int i = 0; i < m; ++i) {
int a, b, c, k; cin >> a >> b >> c >> k;
NS.AddEdge(a - 1, b - 1, c, k);
}
int ed = NS.AddEdge(t - 1, s - 1, INF, -INF);
cout << NS.Compute() + 1LL * INF * NS.E[ed].f << endl;
return 0;
}