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#include <cstdio>
#include <cmath>
#include <algorithm>
#include <vector>
using namespace std;
const double eps=1.e-14;
const double INF=2000000000;
struct POINT
{
int x,y;
};
double dist(POINT a,POINT b)
{
return sqrt((a.y-b.y)*(a.x-b.x)+(a.x-b.x)*(a.y-b.y));
}
double panta(POINT a,POINT b)
{
if(a.x==b.x)
return INF;
else
return (1.0*b.y-a.y)/(b.x-a.x);
}
vector<POINT> temp;
vector<double> v;
int main()
{
freopen("trapez.in","r",stdin);
freopen("trapez.out","w",stdout);
int i,j,n,k=0,prev=-1,l=1;
long long s=0;
POINT p;
scanf("%d", &n);
for(i=1;i<=n;i++)
{
scanf("%d%d", &p.x,&p.y);
temp.push_back(p);
}
for(i=0;i<n-1;i++)
{
for(j=i+1;j<n;j++)
{
v.push_back(panta(temp[i],temp[j]));
}
}
sort(v.begin(),v.end()); l=1;
for(i=0;i<(int)v.size()-1;i++)
{
if(fabs(v[i]-v[i+1])<eps)l++;
else
{
s=s+1LL*l*(l-1)/2;l=1;
}
}
s+=1LL*l*(l-1)/2;
printf("%lld\n", s);
return 0;
}