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#include<bits/stdc++.h>
using namespace std;
#define in f
#define out g
ifstream f ("darb.in");
ofstream g ("darb.out");
queue <int> q;
vector <int> v[1000010];
int n;
int depth[1000010];
int s;
int viz[100010];
int node;
int m;
int x;
int y;
int aux;
int aux1;
int rez;
int main() {
in >> n;
for(int i = 1; i < n; i++) {
in >> x;
in >> y;
v[x].push_back(y);
v[y].push_back(x);
}
q.push(1);
viz[1] = 1;
while(q.empty() == false) {
node = q.front();
q.pop();
for(int i = 0; i < v[node].size(); i++) {
if(viz[v[node][i]] == 0) {
q.push(v[node][i]);
depth[v[node][i]] = depth[node] + 1;
viz[v[node][i]]++;
}
}
}
for(int i = 1; i <= n; i++) {
if(depth[i] > aux) {
aux1 = i;
}
aux = max(aux, depth[i]);
viz[i] = 0;
depth[i] = 0;
}
q.push(aux1);
viz[aux1] = 1;
while(q.empty() == false) {
node = q.front();
q.pop();
for(int i = 0; i < v[node].size(); i++) {
if(viz[v[node][i]] == 0) {
q.push(v[node][i]);
depth[v[node][i]] = depth[node] + 1;
viz[v[node][i]]++;
}
}
}
for(int i = 1; i <= n; i++) {
rez = max(rez, depth[i]);
}
out << rez + 1;
}