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#include <fstream>
#include <iostream>
using namespace std;
int T0, T1, a, b, x, y, z, M, n;
struct State {
int fst;
int snd;
}head, slow, quick;
bool operator==(const State& lhs, const State& rhs) {
return lhs.fst == rhs.fst && lhs.snd == rhs.snd;
}
bool operator!=(const State& lhs, const State& rhs) {
return !(lhs.fst == rhs.fst && lhs.snd == rhs.snd);
}
void GoNext(State& state) {
int p = state.snd;
int pp = state.fst;
state.fst = p;
int newNode = a*(pp^2) + b*(p^2) + x*pp + y*p + z;
state.snd = newNode%M;
}
int main() {
ifstream f("rsir.in");
ofstream g("rsir.out");
f >> T0 >> T1 >> a >> b >> x >> y >> z >> M >> n;
head.fst = slow.fst = quick.fst = T0;
head.snd = slow.snd = quick.snd = T1;
do {
GoNext(slow);
GoNext(quick);
GoNext(quick);
}while(slow != quick);
int tail = 0;
while(head != quick) {
GoNext(head);
GoNext(quick);
tail++;
if(n == tail) {
g << head.snd;
return 0;
}
}
int cycle = 0;
do{
GoNext(quick);
cycle++;
} while(head != quick);
cout << cycle << endl;
n = (n - tail)%cycle;
while(n>0) {
GoNext(quick);
n--;
}
g << quick.fst;
return 0;
}