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// Include
#include <fstream>
#include <cstring>
#include <utility>
#include <algorithm>
using namespace std;
// Definitii
#define ll long long
#define point_t pair<int, int>
#define x first
#define y second
// Constante
const int sz = 1001;
const ll prec = 1000000LL;
// Functii
point_t getPoint(point_t point, point_t mid);
bool binarySearch(point_t search);
bool eq(point_t a, point_t b);
template<class T> T ABS(T x);
// Variabile
ifstream in("patrate3.in");
ofstream out("patrate3.out");
int num;
int squares;
point_t points[sz];
char current[15];
// Main
int main()
{
in >> num;
for(int i=1 ; i<=num ; ++i)
{
in >> current;
int len = strlen(current);
for(int j=0 ; j<len ; ++j)
{
if(current[j] != '.' && current[j] != '-')
points[i].x = points[i].x*10+current[j]-'0';
}
if(current[0] == '-')
points[i].x = -points[i].x;
points[i].x *= 100;
in >> current;
len = strlen(current);
for(int j=0 ; j<len ; ++j)
{
if(current[j] != '.' && current[j] != '-')
points[i].y = points[i].y*10+current[j]-'0';
}
if(current[0] == '-')
points[i].y = -points[i].y;
points[i].y *= 100;
}
sort(points+1, points+num+1);
for(int i=1 ; i<num ; ++i)
{
for(int j=i+1 ; j<=num ; ++j)
{
point_t mid;
mid.x = (points[i].x + points[j].x)/2;
mid.y = (points[i].y + points[j].y)/2;
point_t point1 = getPoint(points[i], mid);
point_t point2 = getPoint(points[j], mid);
if(binarySearch(point1) && binarySearch(point2))
++squares;
}
}
out << (squares/2) << '\n';
in.close();
out.close();
return 0;
}
point_t getPoint(point_t point, point_t mid)
{
point_t ans;
ans.x = mid.x - point.y + mid.y;
ans.y = mid.y + point.x - mid.x;
return ans;
}
bool binarySearch(point_t search)
{
int left=1, right=num;
while(left<=right)
{
int mid = (left+right) / 2;
if(eq(search, points[mid]))
return true;
if(search < points[mid])
right = mid-1;
else
left = mid+1;
}
return false;
}
bool eq(point_t a, point_t b)
{
return a.x/10==b.x/10 && a.y/10==b.y/10;
}
template<class T> T ABS(T x)
{ return x<0? -x : x; }