#include <fstream>
#include <list>
#include <vector>
#include <bitset>
#include <algorithm>
#define DIM 15011
using namespace std;
ifstream f("radiatie.in");
ofstream g("radiatie.out");
int n,m,k,nr;
int F[DIM],A[16][2*DIM],B[16][2*DIM],C[2*DIM],p[2*DIM];
pair<int,int> E[2*DIM];
struct tip{
int a,b,c;
};
list<pair<int,int> > L[DIM];
vector<tip> v;
vector<int> T;
bitset<DIM> viz;
int cmp(tip x,tip y){
return(x.c<y.c);
}
inline int rad(int x){
int y=x,aux;
while(T[x]>0) x=T[x];
while(T[y]>0) aux=T[y],T[y]=x,y=aux;
return x;
}
void dfs(int nod,int niv){
list<pair<int,int> >::iterator it;
viz[nod]=1;
E[++nr]=make_pair(nod,niv);
if(!F[nod]) F[nod]=nr;
for(it=L[nod].begin();it!=L[nod].end();it++)
if(!viz[it->first]){
C[nr+1]=it->second;
dfs(it->first,niv+1),E[++nr]=make_pair(nod,niv);
C[nr]=it->second;
}
}
inline int LCA(int x,int y){
int b;
x=F[x],y=F[y];
if(x>y) b=y,y=x,x=b;
b=p[y-x+1];
y=(y-(1<<b))+1;
if(E[A[b][x]].second<E[A[b][y]].second)
return E[A[b][x]].first;
return E[A[b][y]].first;
}
inline int muchie(int x,int y){
int b;
x=F[x],y=F[y];
if(x>y) b=x,x=y,y=b;
b=p[y-x+1];
y=(y-(1<<(b-1)))+1;
if(C[B[b][x+1]]>C[B[b][y]])
return C[B[b][x+1]];
return C[B[b][y]];
}
int main(void){
register int i,j,jv,cost=0,x,y,z;
tip q;
vector<tip>::iterator it;
f>>n>>m>>k;
for(i=1;i<=m;i++)
f>>q.a>>q.b>>q.c,v.push_back(q);
for(i=1;i<=n+1;i++) T.push_back(-1);
sort(v.begin(),v.end(),cmp);
for(it=v.begin();it!=v.end();it++){
x=rad(it->a),y=rad(it->b);
if(x!=y){
if(T[x]<T[y])
T[x]+=T[y],T[y]=x;
else
T[y]+=T[x],T[x]=y;
L[it->a].push_back(make_pair(it->b,it->c));
L[it->b].push_back(make_pair(it->a,it->c));
}
}
dfs(1,0);
p[1]=0,A[0][1]=1,B[0][1]=1;
for(i=2;i<=nr;i++) p[i]=p[i/2]+1,A[0][i]=i,B[0][i]=i;
for(i=1;(1<<i)<=nr;i++){
for(j=1;j<=nr;j++){
A[i][j]=A[i-1][j],jv=(1<<(i-1))+j;
if(jv<=nr && E[A[i][j]].second>E[A[i-1][jv]].second)
A[i][j]=A[i-1][jv];
B[i][j]=B[i-1][j];
if(jv<=nr && C[B[i-1][j]]<C[B[i-1][jv]])
B[i][j]=B[i-1][jv];
}
}
for(i=1;i<=k;i++){
f>>x>>y;
z=LCA(x,y);
g<<max(muchie(x,z),muchie(z,y))<<"\n";
}
f.close();
g.close();
return 0;
}