#include <iostream>
#include <fstream> // varianta DUTU
using namespace std;
ifstream f("euclid3.in");
ofstream g("euclid3.out");
int a1,a2,b1,b2;
int xGood,yGood;
int cmmdc1(int a,int b) //cmmdc varianta mea!!!!!
{
while(a)
{
if(a<b)swap(a,b);
a=a%b;
}
return b;
}
int cmmdc2(int a,int b) //cmmdc varianta mea!!!!!
{
while(b)
{
if(b<a)swap(a,b);
b=b%a;
}
return a;
}
int euclid_extins1(int a ,int b)//cu scaderi repetate 20p(timpul!!!!)
{
a1=1,b1=0,a2=0,b2=1;
while (a&&b)
{
if (a>b)
{
a-=b;
a1-=a2;
b1-=b2;
}
else
{
b-=a;
a2-=a1;
b2-=b1;
}
}
if (a) xGood=a1,yGood=b1;
else xGood=a2,yGood=b2;
if (a) return a;
else return b;
}
int euclid_extins3(int a ,int b)//cu scaderi repetate 20p(timpul!!!!)
{
a1=1,b1=0,a2=0,b2=1;
while (a&&b)
{
cout<<a<<" "<<b<<'\n';
if (a>b)
{
a1-=a2*(a/b);
b1-=b2*(a/b);
a%=b;
}
else
{
a2-=a1*(b/a);
b2-=b1*(b/a);
b%=a;
}
}
if (a) xGood=a1,yGood=b1;
else xGood=a2,yGood=b2;
if (a) return a;
else return b;
}
int euclid_extins2(int a ,int b)//cu impartiri repetate 100p
{
int sa1,sb1; //a(a1,b1) b(a2,b2)
a1=1,b1=0; //a=1*a+0*b
a2=0,b2=1; //b=0*a+1*b
int rest,cat;
while (b)
{
//if(a<b){ swap(a,b); swap(a1,a2); swap(b1,b2); }
rest=a%b;
cat=a/b;
a=b;
sa1=a1;
sb1=b1;
a1=a2;
b1=b2;//se salveaza (a1,b1) si a=b
b=rest;
a2=sa1-=cat*a2;
b2=sb1-=cat*b2;//se calculeaza noul b(a2,b2)
} //impartire = scaderi repetate de "cat" ori
xGood=a1,yGood=b1;
return a;
}
int main()
{
int i,nrt;
f>>nrt;
for(i=1; i<=nrt; i++)
{
int a,b,c;
f>>a>>b>>c;
if (c<0) a=-a,b=-b,c=-c;
int CMMDC=euclid_extins3(a>0?a:-a,b>0?b:-b);
if (a<0) xGood=-xGood;
if (b<0) yGood=-yGood;
if (c%CMMDC==0)
{
g<<xGood*(c/CMMDC)<<" "<<yGood*(c/CMMDC)<<'\n';
}
else
g<<0<<" "<<0<<'\n';
}
return 0;
}
//#include <stdio.h>
//int a[100],x[100],n,i,k;
// int main(void){
//
// printf("n=");scanf("%d",&n);
// printf("Radacinile:\n");
// for(i=1;i<=n;i++){
// printf("x[%d]=",i);scanf("%d",&x[i]);a[i]=0;
// }
// a[0]=1;a[n]=0;
// for(k=1;k<=n;k++){
// for(i=k;i>=1;i--)
// a[i]=a[i-1]-a[i]*x[k];
// a[0]*=-x[k];
// }
// for(i=n;i>=0;i--) printf("a[%d]=%d ",i,a[i]);
// return 0;
//}